
Half Life 2: Episode Two Walkthrough - Half Life-2-Episode-Two 117 Half Life 2: Episode Two Walkthrough - Half Life-2-Episode-Two 116įollow this grassy path, careful to avoid the toxic headcrabs nearby. The Vort will lift the gate blocking this malfunctioning lift. Half Life 2: Episode Two Walkthrough - Half Life-2-Episode-Two 115 Fire quickly and accurately and both guardians will fall. Half Life 2: Episode Two Walkthrough - Half Life-2-Episode-Two 114

Plenty of flammable barrels are here but I found it terribly dangerous to carry them around with two head-butting guardians about. Try to stay within the moderate safety of the barricaded thumper seen ahead. Half Life 2: Episode Two Walkthrough - Half Life-2-Episode-Two 113 Leave your gnome at the thumper then approach one of two rail tunnels. Half Life 2: Episode Two Walkthrough - Half Life-2-Episode-Two 112 Grab supplies, all while rushing to the final thumper seen ahead.

Freeman Pontifex Half Life 2: Episode Two Walkthrough - Half Life-2-Episode-Two 111Ĭontinue past some barrels on the left to an antlion attack in the valley. While some parts may be frustrating, the overall feel of the mod really brings justice to the base game and delights fan of the series who are very curious about the hidden places of Nova Prospekt.You can jump to nearby pages of the game using the links above. Feels like an actual side-storyĪll in all, Half-Life 2: Episode 2 - Quiet Rehabilitation 2 Mod is highly recommended if you loved the first part or if you’re looking for unique storytelling and map usage in a Half-Life 2 mod. Some of the map sections can be hard to traverse, however, and some key puzzle elements can be hard to spot. Similar to the first mod, all assets were from the game and various puzzles have been carefully laid out to make the story feel as if it actually came from Half-Life 2.

In Quiet Rehabilitation 2, the adventure continues as you successfully escape Sector A5 and must now completely leave the facility. The first part was well-received by fans and really brought back the beloved gameplay of the series. The mod uses the original in-game assets of the Nova Prospekt’s map and fully fleshes it out. His goal this time is to escape the abandoned facility while surviving conflicts with the hostile alien forces of the Combine. Quiet Rehabilitation presents a story wherein Gordon Freeman becomes a prisoner in Nova Prospekt instead of meeting the Resistance.
